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Showing posts from December, 2023

Super Powered Legends: Textiles Technology (Mutants & Masterminds 3e)

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Within the Legends Universe, there exists may super-scientists whose inventions have had an effect on everyday life. While many of their inventions are fantastical and bend the boundaries of science, physics, and logistics, there are other inventions that are quite mundane and allow these scientists to make some good side-money and see use by the public. It's not often that the public can make use of a photon accelerator cannon or gravity hammer, but pills that allow one to breathe underwater or skin-replacement technology for burn victims is something else. Here is a selection of interesting and useful textiles technology that exists within the Legends Universe. This article uses game information from the Mutants & Masterminds rpg by Green Ronin Publishing. Advanced Clothing Materials Technology Fighting super-powered crime is a constant stress on one's outfit. Normal clothing needs to constantly be replaced, as it suffers catastrophic damage during battles with people usi...

THE KING IN YELLOW (The Monsters Are Our Heroes Villain)

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I recently came upon this really cool piece of art: It inspired me to make a build for The King in Yellow to be used as a BBEG for " The Monsters Are Our Heroes " by Bloat Games. Hastur, The King in Yellow Evade 21 Hit Points 105 (10 HD) Armor Points 5 Str 6, Dex 3, Con 6 Int 7, Wis 7, Cha 9 Luck 20 ATTACKS Royal Gaze: +3 ranged attack (2d12+3 psychic damage) Tentacle: +6 melee attack (2d12+6 bludgeoning damage) and the target is grabbed (escape DC 16). A grabbed target takes 2d12 bludgeoning damage at the start of its turn. ABILITIES Aura of Insanity: A creature that starts its turn within Nearby distance of the King in Yellow must succeed on a DC 19 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. The King in Yellow’s allies are immune to this effect. Eldritch Mind: The King in Yellow can see and hear through the senses of anyone whose body is marked with...