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Showing posts from October, 2022

IRONHIDE (Autobot NPC - Essence20 Transformers RPG)

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 In celebration of his birthday, I am posting my build for Owen KC Stephen's favorite Transformers character: Ironhide!  This build uses the Essence20 Transformers RPG by Renegade Game Studios. “High tech circuitry is no replacement for guts.” IRONHIDE Monolith Warrior (Sentinel) 9 Size : Huge/Extended Health : 6 Movement : 20 ft. Ground (Bot-Mode); 45 ft. Ground (Alt-Mode) Energon : 3 Strength : 10 Speed : 5 Smarts : 6 Social : 3 Toughness : 22 Evasion : 15 Willpower : 16 Cleverness : 13 SKILLS Alertness d6 Brawn d6 Conditioning x2 Driving d2 Infiltration d2 Initiative d2 Intimidation d2 Might d8 Persuasion d6 Survival d2 Targeting d4 Technology d4 Languages: Cybertronian, English PERKS Charge: If Ironhide moves at least 10 ft. away from his past position and then attacks with a Might weapon immediately after, he gains a ↑1 on the Might Skill Test. Disarming Defenses: When an Attack misses Ironhide by an amount equal to his Stalwart Defense bonus to his defense, Ironhide

SKIDS (Autobot NPC - Essence20 Transformers RPG)

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By request of my friend Angela Black, because Skids was the one Transformer she owned as a youth... This build uses the Essence20 Transformers RPG rules created by Renegade Game Studios. “Deep down, we are more like than unlike humans.” SKIDS Outrider Analyst (Manipulator) 8 Size : Large/Long Health : 5 Movement : 30 ft. Ground (Bot-Mode); 45 ft. Ground (Alt-Mode) Energon : 4 Strength : 4 Speed : 5 Smarts : 8 Social : 5 Toughness : 14 Evasion : 15 Willpower : 18 Cleverness : 15 SKILLS Alertness d4 Brawn d2 Conditioning x2 Culture d2 Driving d4 Infiltration d2 Initiative d2 Might d2 Performance d4 Persuasion d6 Science (Theoretician) d6 Targeting d4 Technology d2 Languages: Cybertronian, English PERKS Bureaucrat: When using the Lend Assistance action, Skids can grant the recipient both an Edge and a ↑1 to their Skill Test. Cross-Training (Mark Target): At the beginning of a scene, Skids can designate a creature he can see or a specific individual he expects will be in the sce

CLIFFJUMPER (Autobot NPC - Essence20 Transformers rpg)

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 This is my personal character build for Cliffjumper, everyone's favorite hot-headed, ultra-rash, "I'm gonna blow up Megatron with a bazooka I pulled from nowhere, even though this is only supposed to be a recon mission" Autobot. In later shows, he seemed to become the cannon-fodder of the series. He would often die early in the show or barely be featured, except to be show getting killed by a Decepticon. Very tragic. This build uses the Transformers rpg by Renegade Game Studios. “Strike first, strike fast, strike hard.” CLIFFJUMPER Racer Champion Gunner (Gunslinger) 5 Size : Large/Long Health : 4 Movement : 40 ft. Ground (Bot-Mode); 60 ft. Ground (Alt-Mode) Energon : 3 Strength : 3 Speed : 9 Smarts : 4 Social : 4 Toughness : 13 Evasion : 19 Willpower : 14 Cleverness : 14 SKILLS Alertness d4 Conditioning x1 Driving (Land) d4 Infiltration d2 Initiative d2 Intimidation d2 Might d2 Persuasion d8 Targeting d8 Technology d4 Languages: Cybertronian, English PERKS

DOCTOR FATE (Hero NPC - Mutants and Masterminds 3rd Edition rpg)

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 Continuing my builds based on the new Black Adam film, here is my personal DC campaign build for the Lord of Order and Supreme Sorcerer of DC Earth: Doctor Fate! This build uses the Mutants & Masterminds 3rd Edition rpg rules published by Green Ronin Publishing. It also differs from the official build created for the DC Universe rpg by Green Ronin. DOCTOR FATE I (PL 12) Real Name: Nabu (Kent Nelson) Bodycast: Harrison Ford Occupation: Archaeologist Base of Operations: Salem, Massachusetts Affiliation: Justice Society of America Height: 6'2"; Weight: 197 lbs. Eyes: Blue; Hair: Brown Strength 10/1*, Stamina 6/3*, Agility 2, Dexterity 2 Fighting 9/2*, Intellect 7/4*, Awareness 9/3*, Presence 11/4* *as Kent Nelson POWERS Helmet of Nabu: 217 points; Removable (-44 points) * Immortality: Immunity 1 (Aging) - 1 point * Invulnerability: Impervious Toughness 10; Protection 4 - 14 points * Levitation: Flight 9 (1,000 mph) - 18 points * Lor