DOCTOR FATE (Hero NPC - Mutants and Masterminds 3rd Edition rpg)

 Continuing my builds based on the new Black Adam film, here is my personal DC campaign build for the Lord of Order and Supreme Sorcerer of DC Earth: Doctor Fate!

This build uses the Mutants & Masterminds 3rd Edition rpg rules published by Green Ronin Publishing. It also differs from the official build created for the DC Universe rpg by Green Ronin.



DOCTOR FATE I (PL 12)

Real Name: Nabu (Kent Nelson)

Bodycast: Harrison Ford

Occupation: Archaeologist

Base of Operations: Salem, Massachusetts

Affiliation: Justice Society of America

Height: 6'2"; Weight: 197 lbs.

Eyes: Blue; Hair: Brown


Strength 10/1*, Stamina 6/3*, Agility 2, Dexterity 2

Fighting 9/2*, Intellect 7/4*, Awareness 9/3*, Presence 11/4*

*as Kent Nelson


POWERS

Helmet of Nabu: 217 points; Removable (-44 points)

* Immortality: Immunity 1 (Aging) - 1 point

* Invulnerability: Impervious Toughness 10; Protection 4 - 14 points

* Levitation: Flight 9 (1,000 mph) - 18 points

* Lord of Order: Enhanced Abilities 26 (Awareness 6, Fighting 7, Intellect 3, Presence 7, Stamina 3); Enhanced Advantage 7 (Artificer, Fearless, Ranged Attack 4, Ritualist); Enhanced Skill 14 (Expertise [Magic] 8, Treatment 6) - 64 points

* Magical Spells: Variable 12 (Move Action) - 96 points

* Mystical Awareness: Senses 8 (Cosmic Awareness, Magic Awareness [acute, analyze], Precognition [limited to cosmic events]) - 6 points

* True Sight: Senses 20 (Detect Emotional and Physical State [analyze, ranged, visual and mental sense], Vision [counters all concealment, counters illusion, dimensional 3, penetrates concealment]) - 20 points

Telekinetic Magic: Array (20 points)

* Telekinesis: Move Object 10 - 20 points

* Telekinetic Levitation: Flight 6 (120 mph) - 1 point

* Telekinetic Strength: Enhanced Strength 9 - 1 point


EQUIPMENT

Tower of Fate: Headquarters (Size: Medium; TGH 20; Features: Defense System, Dimensional Portal, Dual Size [Awesome], Library, Living Space, Sealed, Secret [DC 30], Self-Repairing, Workshop) - 24 points


ADVANTAGES

Equipment 5, Languages 3, Trance

Enhanced: Artificer, Fearless, Ranged Attack 4, Ritualist


SKILLS

Expertise (Archaeology) 6 (+13/+10*), Insight 6 (+15/+9*), Intimidation 6 (+17/+10*), Investigation 2 (+9/+6*), Perception 2 (+11/+5*), Persuasion 2 (+13/+6*)

Enhanced: Expertise (Magic) (+18), Treatment (+13)


OFFENSE

Initiative +2

Magical Attack +6 (Ranged, Affliction or Damage 12)

Unarmed +9 (Close, Damage 10)


DEFENSE

Dodge 4, Parry 11/4*, Toughness 10/3*

Fortitude 8/5*, Will 15/9*

*as Kent Nelson


POWER POINTS

Abilities 42 + Advantages 9 + Defenses 12 + Powers 194 + Skills 12 = 269 Total


COMPLICATIONS

Overbearing Helmet: The Helmet of Nabu demands to be worn and protect the world from chaos. The longer one wears the helmet, the more their personality or overcome by that of Fate.

Kent Nelson is brave and caring. As Doctor Fate, he is distant, cold, and almost inhuman.

Relationship: Kent is married to Inza Nelson. Billy Batson is his adopted son.

Responsibility: As a Lord of Order, Fate is dedicated to protecting Earth form the powers of evil and chaotic magic.

Secret Identity: Kent Nelson.


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