STRIDOR (5th Edition Space Fantasy Monster)

 Stridor is a robot horse from the Masters of the Universe setting (created by Mattel).

For this build, I was inspired by the art of Eddie Del Rio, who produced a ton of excellent concept art of what MOTU might be like in a modern production. You should check it out! It's excellent stuff!

http://www.eddiedelrio.com/

As for Stridor...



STRIDOR

Large construct, neutral good

Armor Class 18 (natural armor)

Hit Points 33 (5d10+5)

Speed 60 ft.


Str 18 (+4) Dex 12 (+1) Con 13 (+1)

Int 10 (+0) Wis 12 (+1) Cha 10 (+0)


Damage Immunity Poison, Psychic

Damage Resistances. Bludgeoning

Condition Immunity Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned

Senses Darkvision 60 ft.; passive Perception 11

Languages Common

Challenge 2 (450 XP), Prof. Bonus +2

Circuitry. Stridor has disadvantage on saving throws against effects that deal lightning damage.

Immutable Form. Stridor is immune to any spell or effect that would alter its form.

Piloted. The rider of Stridor may take their own action or one of the actions granted by Stridor.

Trampling Charge. If Stridor moves at least 20 feet straight toward a creature and then hits with a hooves attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, Stridor can make another attack with its hooves against it as a bonus action.


ACTIONS

Multiattack. Stridor makes two attacks with its blaster cannons.

Blaster Cannon. Ranged Weapon Attack: +3 to hit, range 40/120 ft., one target. Hit: 11 (3d6+2) radiant damage.

Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) bludgeoning damage.


REACTION

Redirect. If Stridor's rider takes damage from a source the rider is aware of and can see, Stridor can use its reaction to instead take the damage.



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