Dungeon23, February Day 6

 Squeaking this one in!


Area 11

The door to this room is locked. It requires a successful DC 15 Thieves' Tools check to unlock the door. It can also be smashed down (AC 15, 18 hit points, immune to poison and psychic damage).

The interior contains several tables, chairs, and cabinets. This room used to be a space for relaxing and food preparation, as the cult was excavating the crypts. They have since moved on to the Temple Area.

Treasure: If the PCs spend at least 10 minutes searching through the room, they may attempt to make a DC 16 Intelligence (Investigation) check. A success indicates that PCs have discovered a hidden stash left behind a false panel in the cabinet. The bundle is a canvas bag that contains a bottle of fine wine (10 gp value), a moldy hunk of cheese and loaf of bread, and 2 vials of antitoxin.


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