S.A.W. Viper Threat Build (GIJoe Essence20 rpg)

Recently, Hasbro announced a new SAW Viper figure being released for the GIJoe toy line. Based on its concept art, I decided to make this quick Threat Build for the GIJoe Essence20 rpg by Renegade Games Studios.

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S.A.W. VIPER

Cobra S.A.W. Vipers are the heavy gunners of the Cobra army.

CODE NAME: S.A.W. Viper

THREAT LEVEL: 4

SIZE: Common HEALTH: 4

MOVEMENT: 30ft Ground 

STRENGTH: 5 SPEED: 5

SMARTS: 2 SOCIAL: 2

TOUGHNESS: 18 EVASION: 15

WILLPOWER: 12 CLEVERNESS: 12

SKILLS

Athletics +d4

Awareness +d2

Brawn +d2

Culture +d2

Driving +d2

Might (Power Tool) +d4*

Streetwise +d4

Targeting (Machine Gun) +d6*

Languages: Usually English

PERKS

Bullet Stopper: The highest threat level Cobra in the combat gains a bonus to Evasion equal to the number of Cobras with the Bullet Stopper perk in the encounter with them. If the highest threat level Cobra has the Bullet Stopper perk, they do not count towards their own bonus to Evasion. If more than one Cobra in the combat is tied for highest threat level, the one who is in charge gains the bonus.

ATTACKS

Frag Grenade (Targeting): +d4, Range 20ft/50ft (1 Sharp damage Blast: 10ft radius)

Hands: 1

Upgrades: 

Traits: Consumable, Wrecker

Machine Gun (Targeting): +d6*, Range 40ft/160ft min 10ft (1 Sharp damage)

Alternate Effects: 2 Sharp damage (↓1), 1 Sharp damage  - Multiple Targets (2, 20ft cone, 1)

Hands: 2

Upgrades: Ammo Belt, Modular Restricted Weapon (Power Tool), Sling

Traits: Ballistic, Reload

Power Tool (Might): +d4*, Reach x2 (2 Blunt or Sharp damage, ↓2)

Alternate Effects: Intimidating

Hands: 2

Traits: Anti-Tank, Blunt/Sharp, Reload, Wrecker

Unarmed Combat (Might): +d4, Reach (1 Stun) 

Alternate Effects: 1 Blunt damage (↓1), Maneuver (↓1)

Hands: 0

Traits: Blunt, Martial Arts, Silent

POWERS

Versatile: As a Standard action, a SAW Viper can 1 a Skill other than Initiative and Conditioning until the end of their next turn. A SAW Viper can use Versatile to treat an untrained Skill as a d2 Skill, but not to gain a Specialization in a Skill.

GEAR

Battledress: Hard Body Armor (+3 deflection to Toughness) with Anonymous Upgrade, Weather Gear Upgrade if needed

Weapons: Frag Grenade (x2), Machine Gun with Ammo Belt, Modular Restricted Weapon (Power Tool), and Scope, Sling, Silencer, and Thermal Scope Upgrades

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Cooobraaa!

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