Bearelk (5th Edition Fantasy Monster)

 

BEARELK

Large monstrosity, unaligned

Armor Class 13 (natural armor)

Hit Points 59 (7d10+21)

Speed 40 ft.


Str 20 (+5) Dex 12 (+1) Con 17 (+3)

Int 2 (-4) Wis 12 (+1) Cha 7 (-2)


Skills Perception +3

Senses Darkvision 60 ft., passive Perception 13

Languages --

Challenge 3 (700 XP), Prof. Bonus +2

Charge. If the bearelk moves at least 20 feet straight forward toward a target and then hits it with an antler attack on the same turn, the target takes an extra 7 (2d6) piercing damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.

Keen Sight and Smell. The Bearelk has advantage on Wisdom (Perception) checks that rely on sight and smell.


ACTIONS

Multiattack. The bearelk makes two attack: one with its antlers and one with its claws.

Antlers. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d6+5) piercing damage.

Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8+5) slashing damage.


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