OCTANE (Decepticon Villain NPC - Essence20 Transformers RPG)

 This build uses the Essence20 Transformers rpg, published by Renegade Game Studios.

Octane showed up as one of the main villains for my first adventure in my Transformers: MASK '88 campaign. He commanded the mining operation of an energon mine near Jasper, Nevada alongside the Constructicon Scavenger.

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“He who has fuel, has power.”

OCTANE

Support Modemaster (Triplechanger) 11

Size: Huge, Extended Health: 4

Movement: 20 ft. Ground, 30 ft. Aerial (Bot-Mode); 

60 ft. Aerial (Plane Alt-Mode), 45 ft. Ground (Truck Alt-Mode)

Energon: 6

Strength: 6 Speed: 7

Smarts: 6 Social: 7

Toughness: 18 Evasion: 17

Willpower: 16 Cleverness: 17

SKILLS

Alertness d4

Athletics d4

Deception d8

Driving d6

Infiltration d2

Initiative d2

Intimidation d2

Might d6

Persuasion d2

Streetwise d4

Survival d8

Targeting d4

Technology d2

PERKS

Aerial Superiority: When Octane attacks from higher ground, he gains an Edge as well as ↑1 on attacks.

Fast Conversion (Jumbo Jet, Fuel Tanker Transport Truck): Octane spends a Free Action to convert between Bot-Mode and Alt-Mode.

Helical Spring: Octane rolls with the physics when he switches between Modes, boosting him forward. When he converts to Bot-Mode, he can move 10 feet as part of the action to convert. When he converts to either Alt-Mode, he can Flyby or Ram without needing to move 10 feet first. Octane may only benefit from Helical Spring once per turn.

ATTACKS

Flamethrower (Targeting): d4, Range 15 ft. (1 Fire Damage, 15 ft. cone)

  • Alternate Effects: 1 Fire Damage Shove Blast (15 ft. cone), Intimidating

  • Hands: 2

  • Traits: Element (Fire), Reload

Flyby (Driving): d6, Reach (2 Blunt Damage)

  • Alternate Effect: Trip

  • Requirements: Aerial Alt-Mode only; move at least 10 ft. before attacking

  • Traits: Integrated

Ram (Driving): d6, Reach (2 Blunt Damage)

  • Alternate Effects: Trip

  • Requirements: Semi-Truck Alt-Mode only, move at least 10 ft. before attacking

  • Traits: Integrated

Unarmed (Might): d6, Reach (1 Stun Damage)

  • Alternate Effects: 1 Blunt Damage (↓1), Maneuver (↓1)

  • Traits: Blunt, Martial Arts, Silent

POWERS

Deflecto-Shield (Free): Octane may choose to give himself +2 Toughness, +2 Evasion, or +1 Toughness and Evasion until the beginning of his next turn.

GEAR

Armor: Medium Armor Matrix (+2 Toughness), Deflecto-Shield

Weapons: Flamethrower

HANGUPS

Untrustworthy: Autobots and Decepticons alike find it hard to trust Octane. This imposes a ↓1 on all Social Skill Tests targeting him made by Autobots and Decepticons alike.





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