ARCEE (Autobot NPC Essence20 Build)

For this post, I decided to go with everyone's favorite femme-chassis Autobot: Arcee.

Since being introduced in the original TF Movie in 1986, this character has enjoyed the heights of popularity as a character, even if not always being given the best of roles to play. Future TF series turned Arcee from "the girl character" to a badass warrior who every Deception feared to cross. 

Whether she is pink or blue, Arcee has become a staple character of the TF universe.

This build use the Transformers rpg rules by Renegade Games Studios.



“Looks are always deceiving.”

ARCEE

Champion Warrior (Sentinel) 12

Size: Large/Long Health: 5

Movement: 40 ft. Ground (Bot-Mode);

60 ft. Ground (Alt-Mode)

Energon: 5

Strength: 8 Speed: 8

Smarts: 6 Social: 5

Toughness: 20 Evasion: 18

Willpower: 16 Cleverness: 15

SKILLS

Acrobatics d4

Alertness d4

Driving d4

Infiltration d2

Initiative d2

Intimidation d6

Might (Swords) d8

Performance d2

Persuasion d4

Streetwise d4

Survival d4

Targeting d4

Technology d4

Languages: Cybertronian, English, Spanish



PERKS

Gladiator: Arcee gains an Edge on Intimidation Skill Tests when Distract comes into play.

Mode Conversion: Cybertronians spend a Standard Action to convert between Bot Mode and Alt-Mode.

No Escape: When an enemy moves within Reach of Acree’s melee weapon, she interrupts their movement to immediately attack them.

Partnered (Springer): Arcee can always Lend Assistance using a Free Action to her partner, Springer, as long as they are within sight of each other.

Wait For An Opening: When Arcee strikes on another creature’s turn, she gains an Edge on the Skill Test.

ATTACKS

Blaster (Targeting): d4, Range 25 ft./80 ft. (1 Sharp Damage)

* Traits: Ballistic

Energon Swords (Might): d8, Reach (2 Fire Damage)

*Alternate Effects: 2 Fire Damage, Multiple Targets (2, ↓1), Intimidating, Maneuver

* Traits: Element (Fire), Martial Arts, Sharp, Silent

Ram (Driving): d4, Reach (1 Blunt Damage)

* Alternate Effects: Maneuver

* Requirements: Alt-Mode only, must move 10 ft. before attack

* Traits: Integrated

POWERS

Double Slice (1/turn, Free): When Arcee hits a target with a melee attack, she can make an additional melee attack ↓2 as a Free Action.

GEAR

Armor: Medium Armor Matrix (+2 Toughness)

Weapons: Blaster, Energon Swords x2

HANGUPS

Nemesis (Airachnid): Arcee has an ugly history with the Decepticon Airachnid. If she is involved in a scene with Airachnid (or someone openly acting on behalf of Airachnid), Acree suffers a ↓1 on all Skill Tests that are not targeting that individual to somehow hinder or harm them.

Protective: Acree’s protective nature sometimes causes her to take excessive risks, particularly for her friends. When an ally is injured within her perception, Arcee suffers a ↓1 to any action that does not involve coming to the defense of their ally.


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