Elita-1 Contact (Transformers Essence20 RPG)

Why is she pink?

Is it because she's a woman?

No... It's because she's the color of Transformers' blood!

Today's Transformers Contact Build if the legendary Elita-1! Formerly known as Ariel, she is the conjunx endura to Optimus Prime, second-in-command of the Autobot forces, and fearless field commander. I was very disappointed that there were no season 3+ appearances for Elita-1. I could easily have seen her as either a mentor figure to Rodimus Prime... or a potential rival for Autobot leadership.



ELITA-1

Elita-1 knows no fear!”

Elita-1 is the Autobot commander on Cybertron trying to liberate the planet from the corrupt grip of the Decepticon guardian of Cybertron, Shockwave. Advised by Alpha Trion, she led a group of Autobot resistance fighters including Chromia, Firestar, and Moonracer.

Elita-1 possesses a rare and powerful weapon built within herself that can temporarily halt the flow of time within its radius of effect. However, the weapon drains her life force, so she only uses it when there is no other hope of victory. When used, one of the few things that can save her life is a power transfer from Optimus Prime, who has a compatible power system to hers.

Influences

Experiment, Refinery Laborer, War Veteran: Elita-1’s connection to Optimus Prime stretches back to times before the Great war where their bond was forged by common ideals and a passion for similar causes, making her spark as special as his. She was originally known as Ariel, but after being off-lined by Megatron, she was rebuilt by Alpha Trion as Elita-1.

Origin

Outrider: Elita-1 assumes the alt-mode of an SUV.

Role and Focus

Field Commander (Ambassador): Brave, strategic, with a wry sense of humor, Elita-1 is a steady and powerful force within the Autobot ranks.

Essence Scores and Skills

Strength 8: Athletics +d4, Intimidation +d6, Might +d6

Speed 9: Driving +d6, Initiative +d6, Targeting +d6

Smarts 10: Alertness +d6, Culture +d4, Survival +d6, Technology +d4

Social 6: Deception +d4, Persuasion +d4, Streetwise +d4

Gaining Elita-1 As A Contact

Fellow Autobot: If this Contact is on scene, the PCs can summon them for 1 round.

Good Judge of Talent: Elita-1 is always on the lookout of those with exceptional skill to join her strike force. If a PC has a Skill with a Specialization and at least +d6 in said skill, and does not fail on three consecutive Skill Tests with said skill in the presence of Elita-1, the PC gains Elita-1 as a permanent Contact.

Allegiance Points: 5

Contact Perks

Elita-1 Knows No Fear (2 Allegiance Points): While Elita-1 commands her soldiers, her bravery and stalwart nature inspires them all. All attempts to apply the Frightened condition to a PC until the end of the scene suffers a Snag.

Pink Chassis (1 Allegiance Point): Few humans understand that the color of Elita-1’s chassis is terrifying to Cybertronians, as she is the color of energon blood. One Threat in the Combat scene gains the Frightened condition.

Time Acceleration (3 Allegiance Points): Elita-1 manipulates time in her local area to allow her teammates to move and attack quickly. All PCs get an additional Move Action until the end of their turn. During their turn, each PC may spend 2 Free Actions to make an additional Attack, if they take the Attack Action during their turn.

Time Freeze Sphere (2 Allegiance Points): Elita-1 can freeze time in small pockets around her. A PC selects a 15-ft radius burst area they can see within 100ft. All Threats in this area become Stunned and freeze in place. They are aware and breathe normally but cannot take any actions, even speech. At the end of their turn, each Threat in the time freeze sphere may attempt a DIF 16 Athletics Skill Test to escape the time freeze sphere. The time sphere lasts a total of 1d4 rounds.

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