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Showing posts from July, 2024

Decepticon HISS Drone (Transformers Essence20 rpg)

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Imagine if you will a combined Transformers / GIJoe setting where the Decepticons have infiltrated the ranks of Cobra using their Pretender agents. Eventually, Cobra learns of a powerful device being held in secret by GIJoe forces within a hidden facility under the Hoover Dam. A Cobra Strike Team infiltrates the Hoover Dam, taking down one Greenshirt after another in as they dive deeper into the facility, only to come to the center vault which contains... The AllSpark! Suddenly one of the Cobra agents -- secretly a Decepticon Pretender -- guns down her fellow Cobra Vipers and immediately calls in to Soundwave, seeking an extraction team on her position: "For the glory of Megatron, the AllSpark has been found!" Knowing full well the importance of the mission's success, Soundwave immediately dispatches the elite Seeker trio of Seekers: Starscream, Skywarp, and Thundercracker, alongside the Combaticons to serve as Special Forces back-up; all of whom arrive within minutes. Al

Skids Contact Build (Transformers Essence20 RPG)

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Today's Transformers Contact Build is for the Autobot theoretician: Skids ! While the original Skids toy was among the most unpopular toys of its series, due to the fact that it converted into a blocky, subcompact hatchback, the character has always been surprisingly interesting in the comics! He never had much screen time in the original TV series, and I will NEVER FORGIVE Michael Bay for what they did with his character in the Revenge of the Fallen, but Skids has always been beloved in the various comic books he's appeared. In the Marvel comics, he had several issues where he was a focus character, including having a brief romance with a human woman. The Dreamwave series also treated him well.  ((I don't think the artist knew what the dimensions of the Honda City Turbo were, because here, Skids is drawn like a minivan or SUV.... Meanwhile, THIS is a Honda City Turbo! Look at those seats; this is a tiny car!)) But Skids really came into his own during the IDW comics, where

Red Alert Contact Build (Transformers Essence20 rpg)

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Today's contact build is for the paranoid Security Director of the Autobots: Red Alert ! While many believe that Ironhide is the head of Autobot security, that is false. Ironhide is merely a high-ranking security officer. It is actually Red Alert who serves as the Chief of Security among the Autobot ranks. In recent years, this has been retconned to where Ironhide is the head of the Prime Guard : the personal security for Optimus Prime (or whomever the current Prime is, if you are playing in other eras). Red Alert is best friends with Inferno, which is an odd couple. Honestly, the Odd Couple is a perfect reference for these two and their friendship. Red Alert is the ever-worrying, paranoid Jack Lemmon to Inferno's outgoing, extroverted Walter Matthau. This is unofficial, fan-made content using the Transformers Essence20 rpg by Renegade Games Studios. If you enjoy this content, please help out my friend Owen with his medical bills in his fight with cancer . Thank you! RED ALERT

Inferno Contact Build (Transformers Essence20 rpg)

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Today's contact build is for the Autobot search and rescue operative: Inferno ! In both the classic G1 cartoon and comic, Inferno was always seen as a support character. He rarely had any chance to shine on his own merit, usually operating as part of a small group. This is rather tragic, given his tech spec description, which paints him as a first responder with a daring attitude and willingness to disregard any and all orders if it means saving the lives of others. His best friend is the Autobot Security Chief: Red Alert. If you enjoy this content, please help support my friend Owen with his medical bills . I also have a Patreon and a KoFi . INFERNO “ Where there’s smoke, there’s me .” If there's a blazing fire, Inferno is going to be one of the first bots on the scene, rushing headlong without regard for his own safety to rescue anyone trapped inside. If there's a blazing firefight Inferno will also be one of the first bots on the scene, and probably even faster than the

Starship Building Notes (5e space fantasy)

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I've been running my Dark Mana space fantasy setting using the 5th edition fantasy rules for some time now, adding in blaster weapons from the classic Star Wars rpg (the one based on 3rd edition rules). So, while the personal character stuff all works out, I never had a chance to do anything with space combat or the like. But I've always had some ideas in mind for how I want to help build starships. They would basically be a "Creature" build, like from a bestiary., but have some significant changes and building styles: ARMOR CLASS The starship's AC would be equal to 10 + the total bonus of the pilot's "Space Vehicles Proficiency" (which works under "Tools"). So, a 1st-level pilot (+2 PB) with a Dexterity of 14 (+2 modifier), would provide the starship with AC 14. Adding armor plating to the ship is possible. Light Armor provides +2 AC, Medium Armor provides +4 AC, and Heavy Armor provides +6 AC. Obviously, during combat, a pilot can use th

NEST Drones (5th edition fantasy, Forgotten Ruin 5 Echo)

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Got bored and wrote up some 5e NPC builds for NEST drone, based on Agents of BAMF by Fainting Goat Games. If you enjoy this content please help Owen Stephens with his cancer treatment medical bills . AGENTS OF BAMF 5E - VILLAINS These builds use weapons and equipment from Forgotten Ruin 5 Echo N.E.S.T. NEST is the world's foremost criminal and terrorist organization. While it has suffered many setbacks over the years, NEST has always recovered and rebuilt stronger and better entrenched than ever. Many agencies have sworn to destroy NEST, but none have ever succeeded. Indeed, many heroes have perished while facing down NEST’s agents. NEST Drone  Medium humanoid (human), any evil Armor Class 15 (tactical vest) Hit Points 13 (2d8+4) Speed 30 ft. Str 13 (+1) Dex 16 (+3) Con 15 (+2) Int 9 (-1) Wis 11 (+0) Cha 10 (+0) Senses passive Perception 10 Languages any one (usually English) Challenge 1 (200 xp); Prof Bonus +2 ACTIONS Assault Rifle. Ranged weapon attack : +5 to hit, r